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Development Log

All Lunar Rooster Development Log Posts.

Developing Pinnacle: Sky Noon’s Latest Map

Our first new map in Sky Noon, called ‘Pinnacle,’ will be releasing in a free patch on the 15th this week. This blog will give a bit of insight into […]

Posted on August 14, 2018August 14, 2018 by Team Continue reading

Coming Soon: Duels in Sky Noon

This week we have some new information to share regarding Duels, the latest game mode coming to Sky Noon as mentioned in our roadmap. You can expect this new mode […]

Posted on July 24, 2018 by Team Continue reading

Quick Join and Reticle Customisation Patch

Hello everybody, it’s time for a new patch! It will be adding Quick Join, a much requested feature that will automatically find the best server for you. Another new feature […]

Posted on July 10, 2018 by Team Continue reading

Sky Noon General Update

Hello from Lunar Rooster! The blog this week is just a quick general update on Sky Noon and to let you know that we are still working hard to bring […]

Posted on July 3, 2018July 3, 2018 by Team Continue reading

Roadmap to the Future of Sky Noon

Hey everybody! Sky Noon is finally out in Steam Early Access! We’re thrilled to see the positive reactions and fun that has come out of it so far. Being able […]

Posted on June 19, 2018 by Team Continue reading

Closing in on Early Access

Greetings from all four of us at Lunar Rooster. Early access isn’t far off now! On the 14th of June you will finally be able to buy Sky Noon on […]

Posted on June 5, 2018June 6, 2018 by Team Continue reading

Thanks for Playing!

We’re back with a brand new blog for you all. We hope that all of you in the US had a nice Memorial Day! The second beta for Sky Noon […]

Posted on May 30, 2018May 30, 2018 by Team Continue reading

What to Expect in the Closed Beta This Week

Wow, it has been a whole week already. Hello again, we’re back with another blog post for you to eat up with your eyes. Before we get talking about the […]

Posted on May 21, 2018May 21, 2018 by Team Continue reading

Designing an Air Powered Machine Pistol

Hey again from Lunar Rooster. The next Sky Noon beta is now announced for the 23rd of May, so look forward to further announcements detailing what we’ll be showing. It […]

Posted on May 15, 2018 by Team Continue reading

Discussion: Randomised Weapon Pickups and why we chose them

As a foreword when we mention random crates we are solely referring to the in-game mechanic of running over crates to switch weapons or abilities.   With the first Beta […]

Posted on May 7, 2018 by Team Continue reading

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  • Sky Noon – Patch v1.0.1
  • Sky Noon – Patch v1.0
  • Sky Noon – Patch v0.6.1
  • Sky Noon – Patch v0.6
  • Developing Pinnacle: Sky Noon’s Latest Map

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