Our first new map in Sky Noon, called ‘Pinnacle,’ will be releasing in a free patch on the 15th this week. This blog will give a bit of insight into […]
#indie
Coming Soon: Duels in Sky Noon
This week we have some new information to share regarding Duels, the latest game mode coming to Sky Noon as mentioned in our roadmap. You can expect this new mode […]
Roadmap to the Future of Sky Noon
Hey everybody! Sky Noon is finally out in Steam Early Access! We’re thrilled to see the positive reactions and fun that has come out of it so far. Being able […]
Closing in on Early Access
Greetings from all four of us at Lunar Rooster. Early access isn’t far off now! On the 14th of June you will finally be able to buy Sky Noon on […]
Thanks for Playing!
We’re back with a brand new blog for you all. We hope that all of you in the US had a nice Memorial Day! The second beta for Sky Noon […]
What to Expect in the Closed Beta This Week
Wow, it has been a whole week already. Hello again, we’re back with another blog post for you to eat up with your eyes. Before we get talking about the […]
Designing an Air Powered Machine Pistol
Hey again from Lunar Rooster. The next Sky Noon beta is now announced for the 23rd of May, so look forward to further announcements detailing what we’ll be showing. It […]
Discussion: Randomised Weapon Pickups and why we chose them
As a foreword when we mention random crates we are solely referring to the in-game mechanic of running over crates to switch weapons or abilities. With the first Beta […]
Building Bridge…s
Hello and welcome to week two of Sky Noon deprivation. Since the closed beta ended we’ve been analysing our long lists of feedback and making some changes. We are hard […]
So long and thanks for all the Fish… in a barrel!
Howdy everybody! The first Sky Noon closed beta is now over and we’re thrilled with the positivity and great feedback that has come out of it. Our Discord server is […]