Hey everybody! Sky Noon is finally out in Steam Early Access! We’re thrilled to see the positive reactions and fun that has come out of it so far. Being able […]
Sky Noon
Sky Noon – Patch v0.5.0.2
Just a quick fix! Here is a small Patch to fix a few bugs and some quality of life issues. We hope you are enjoying Sky Noon! General Servers Fixed […]
Sky Noon – Patch v0.5
Hey everybody, Early Access is finally upon us! Here’s the patch notes if you are wondering the changes from the last beta. We will have an Early Access Roadmap for […]
Closing in on Early Access
Greetings from all four of us at Lunar Rooster. Early access isn’t far off now! On the 14th of June you will finally be able to buy Sky Noon on […]
Thanks for Playing!
We’re back with a brand new blog for you all. We hope that all of you in the US had a nice Memorial Day! The second beta for Sky Noon […]
Patch Notes v0.4.1
We’ve been loving the feedback from you folks this past 24 hours, here’s some fixes and new content for you to enjoy! Keep the thoughts and feedback coming! General Reduced […]
Patch Notes v0.4.0
Who’s ready for another round of Beta testing? This time round we’re going to give you guys a helping of three game modes, Team Elimination and King of the Hill […]
What to Expect in the Closed Beta This Week
Wow, it has been a whole week already. Hello again, we’re back with another blog post for you to eat up with your eyes. Before we get talking about the […]
Designing an Air Powered Machine Pistol
Hey again from Lunar Rooster. The next Sky Noon beta is now announced for the 23rd of May, so look forward to further announcements detailing what we’ll be showing. It […]
Discussion: Randomised Weapon Pickups and why we chose them
As a foreword when we mention random crates we are solely referring to the in-game mechanic of running over crates to switch weapons or abilities. With the first Beta […]