Our first milestone Patch from our roadmap is finally here!
General
- New Gamemode: Duels
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- 1v1 competitive matches
- Challenge friends to Sky Noon showdown
- Initially this is a test for the game mode, challenging will be expanded in a later patch.
- A round based mode where the first player to win three points wins the Duel.
- Win rounds by eliminating your opponent.
- Both players start with the same loadout.
- The Powerup is given to both players when the round timer ends.
- 3 Duel specific maps:
- Standoff
- Tinytown
- Turbines
- New Map: Pinnacle
- An Ice theme map
- This map supports: FFA, Team Elimination and King of the Hill.
- Slip and Slide over the ice!
- Discord Rich Presence
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- Share what you are doing in Sky Noon with friends within Discord (64 bit only).
- Game Invites coming soon!
- Share what you are doing in Sky Noon with friends within Discord (64 bit only).
- XP required to level up reduced by roughly 50%.
- Added more custom game settings, such as friendly fire, gravity settings, item pickups and more.
- Added a setting for mouse smoothing.
Gameplay
- Added autobalance to team based modes.
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- When a player dies, they will be placed on the team with less players.
Bug Fixes
- Fixed a bug where you could get stuck in a dummy if you were moving towards it as it respawned.
HUD / User Interface
- Reworked the podium screen.
- It will now work better for people who use lower resolution scale options.
- Added outlines to friendly mines and teleporters.
- The first person arms now glow to show when a player is invulnerable.
Bug Fixes
- Time Trial will now properly compare your time to the bronze medal on your first try.
Audio
- Powerup audio now loops so that different Powerup durations can be used.
- A rushing wind sound now plays when you get close to the edge of the arena.
- New music has been added for the Duel mode.
Bug Fixes
- Fixed the grapple sound repeating in menus.
Performance
- Texture optimisations to improve performance.