Sky Noon – Patch v0.5.1.0

Sky Noon – Patch v0.5.1

The first of many updates to Sky Noon, here’s a few new things and some bug fixes.

General

  • Fixed a number of problems preventing users from connecting to servers.
    Note: Player Hosted pings are now not showing up due to this. Try putting the Country in the Server name to get players in your area until this is fixed.
  • Time Trial
    • Added Mesa Trial 1
    • Added Bridge Trial 1
  • Votes for Game Types and Maps in the Lobby can now be changed if you change your mind!
  • Notifications on menu buttons now show if you have new customisation unlocks and direct you to them.

Bug Fixes

  • Players on the Podium should now show correctly even if a player leaves at the end of the game.
  • The game now opens on the primary display.

Gameplay

  • King of the Hill
    • Reduced score to win to 3 points, down from 5 points.
  • Cart
    • Reduced time limit to 5 minutes, down from 10 minutes.
    • Reduced the cart deceleration so it stays at a faster speed for longer.
  • Jet Boots
    • Increased activation fuel cost from 0.2 to 0.5.
    • Increased the time until refueling from 1.5 seconds to 3 seconds.
    • Decreased the amount that the Jet Boots counters upwards force.
      • These changes were made to balance the staying power that the Jet Boots gave you, which offered far longer survivability than any of the other abilities.
  • Melee
    • The melee impact now occurs 0.1 seconds after the animation starts, to better match the animation.
    • Widened the melee hitbox slightly.

Bug Fixes

  • Fixed the cart sometimes spawning in the wrong place on Mesa.
  • Fixed a bug where the Jet Boots could play the effects but not lift you.
  • Fixed a bug in King of the Hill where the capture point would move before it was captured.
  • Fixed a rare bug where your projectiles could collide with yourself if you had a Teleporter.

HUD / User Interface

  • Time Trial Menu Map Select now shows on default.
  • Added Tabs to the server list.
    • This should make it easier for players to browse both player hosted and dedicated servers.
  • Added a notification animation to Cart Spawns.
  • Updated the UI / HUD to work better on Ultra wide monitors.
  • Added a locator arrow to the cart that points towards the enemy base.

Bug Fixes

  • Fixed a bug in the Time Trial Menu where the wrong PB time and medal was sometimes being shown for the selected map.
  • Post Game breakdown should now always appear in Dedicated Servers.

Maps

  • Bridge and Whirlwind can now be played with any game mode.
  • Bridge
    • Added a pair of balloons, one on both sides of the bridge.
  • Mesa
    • Added a pair of balloons, near the left and right sides of the powerup.
    • Removed a large rock at the edge of the landmass in each team base.
    • Some other rock adjustments.

Art

  • Jaz and Steve will now blink in the menu and podium.
  • Edge sphere texture has been updated.

Bug Fixes

  • Fixed Power Up Hand Cannon eliminations not showing the proper lightning icon in the elimination feed.

Audio

  • Added grass footstep sounds to grass patches on all of the maps.

Leave a Reply