Patch Notes v0.4.1

We’ve been loving the feedback from you folks this past 24 hours, here’s some fixes and new content for you to enjoy! Keep the thoughts and feedback coming!

General

  • Reduced Lobby Timer on Dedicated Servers to 20 seconds from 30.
  • Added a Filter to the Server List to filter out Empty servers. More server filters coming!
  • Fullscreen Borderless Window is now the default windowed mode on startup.

Bug Fixes

  • Fixed an issue with the dedicated servers allowing players to join over the limit of 8.
  • Fixed some issues with disconnects when connected to dedicated servers, and improved the error outputs of some disconnects. Will be moving server disconnect errors to the Server List in a future update, so you can quickly search for a server again.
  • Spectators no longer get kicked for inactivity.
  • Potentially fixed a bug with gaining experience at a higher levels.

Gameplay

  • Added Free for All game mode. Supported maps include High Town and Towers.

Bug Fixes

  • Fixed the teleporter getting the player stuck in geometry.
  • Potentially fixed crashes related to the mines and dynamite being destroyed.
  • Fixed a bug where the track changers would not stay red when locked during a tie breaker.

HUD / User Interface

Bug Fixes

  • Fixed player names not loading correctly.

Maps

  • Added Towers to the map rotation. Supports Free for All, Team Deathmatch and King of the Hill.

Art

  • Added third person Shotgun blast effects.

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